Over the past 5 years, I’ve received hundreds of players’ feedbacks, based on which I have continously refined the gameplay. When I started working on the original mod, it gained more attention even during the development phase than I could ever have anticipated. I’m not giving up though, so here we go again! I’m Kristóf Morva, developer of the Prop Hunt modification for Call of Duty 4, and I’m working with Levente, my design and art oriented brother. We have already been here recruiting for this game, but sadly my final exam just came into view, and I had little to no time on my hands to manage the project. We aim to use all this experience and history to develop a game that’s packed with features the community already loves. This has resulted in countless improvements and additions - mostly based on a significant amount of user feedback - over the course of the last half decade.
This project is managed by the author of the popular Call of Duty 4 modification Hide 'n Seek, which has been under active development for roughly 5 years now.